2/19/2023 0 Comments Paradox victoria 3 dev diaryLocal production will only get you so far and, as you take steps towards industrialization, railways become one of your top priorities. Ranks determine how a country is viewed by the rest of the world, also determining the amount of actions or diplomatic maneuvers it can use during a Diplomatic play. They range from Great Power, describing the most powerful nations in the world, to Major Power, denoting countries with strong regional influence, all the way down to Insignificant Power, or countries that struggle to play a major role even locally. There's no limit to the number of Great Powers in Victoria 3, and any country can reach the rank if it meets its requirements. Rank is determined by Prestige (itself governed by a number of factors, like army size or economic power) and its Recognized or Unrecognized status. The latter is purely diplomatic in nature and those countries have to either gain or force Recognition to avoid receiving diplomatic penalties.Īs far as diplomacy itself is concerned, the Relations between two countries are bilateral and tracked on a scale that goes between -100 and +100. They affect which proposals the AI will accept and decline, while also limiting the actions that you can take against another country. They can be raised and lowered through diplomatic actions and incidents. Infamy, Victoria 3's take on Aggressive Expansion, is also tracked and once a country reaches Pariah level, other Great Power can step in to make the global stage more orderly, through the Contain Threat diplomatic play. Actions that help a country gain Infamy also cause diplomatic incidents which decrease its Relations with other countries.ĭiplomatic plays then aim to emphasize obtaining what you want through negotiation (or, more accurately, polite threats) rather than heading into war right away. In fact, Victoria 3 does not include the Declare War button that you've probably used many times in previous Paradox grand strategy games.ĭiplomatic plays precede every war in the game and start with one country demanding something from another. The two main participants are given a number of Maneuvers, mainly based on their rank, which they can then use to perform actions like adding new demands and swaying other countries to join their side. These potential participants vary depending on the nature of each play.Īcross their three phases, diplomatic plays allow you to try to get other countries to side with you, by promising them various benefits.
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